A Thin Vial of Yellow Fluid

Commonly refered to as "refresh vials" this mixture affords the taker added stamina.

Recipe:
Three pouches of Flatwort Tea
Two lots of Kaf Beans
One sack of Ivy


A Cup of Thready Brown Tea

This solution stimulates the takers adrenalin glands, and affords them the sensation of added strength. (+2 to Str Stat)

Recipe:
Three small piles of Goatflower Petals
One piece of Willow Bark
One spring of Nightsbane
One whole Fennel plant


A Bubbling Draught

This draught cures any temporary blinding effects from a channelers Blind weave, fireworks exploding or a Blinding Rod Ter'angreal.

Recipe:
None


A Cup of Thick Syrup

This syrup is an all-around cure for any Poison that the taker's body is subjected to. Works to cure a channelers poison weave as well as the effect that the tainted weapons of the Dark will have on a human.

Recipe:
Two small piles of Goatflower Petals
Two vials of powdered Gheandin Blossom
One lot of Kaf Beans
One tinture of honey


A Vial of Dark Red Liquid

This mixture calms the users nerves and stops them from feeling so paranoid about everything. Works against the effects of a channelers fear weave, or to cure a persons fear of Shadowspawn.

Recipe:
One handful of Juniper Berries
One whole Sunburst Root
One handful of Dogwort leaves


A Vial of Vivid Blue Liquid

This vial when mixed with water or tea and taken, leaves the user feeling groggy and unable to concentrate. The effects are especially severe if a Channeler drinks the mixture as it deadens their ability to access the True Source.

No Recipe will be given.


A Tinful of Black, Foul Liquid

These mixtures are used by the Dark One's Minions - Myrddraal - to stimulate their warped healing processes. It means instant death for any other creature that attempts to drink it. (+HP for Fade class).

No Recipe will be given.